Dev Log: 11/6/2021: Development Start!


Hi everyone, hope the day is treating you well. These logs will serve as a place for me to chart my mistakes/what worked so that I can refer to it easily in future! Here's Day 1 of Mini Jam. 

  • Brainstormed and settled on a game idea
  • Used arrow keys instead of WASD (like my last game) because I saw on the discord that some people had different keyboard configurations
  • Made a couple of really simple pixel art sprites 
    • I wanted to focus more on the mechanics and design this time,  since I focused on style and story last time, so... graphics taking a hit
    • Pixel art is new for me but very popular in the community so I wanted to give it a shot 
  • Got the drag and drop controls working properly
  • Got basic player movement and rotation working
  • Got the timers to work properly 
    • After swapping from coroutines to Time.DeltaTime
    • After using booleans in the OnTriggerEnter/Stay instead of putting the timer code in directly 

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